Unity Animation and Mixamo - Adding A Cinemachine Camera
*DISCLAIMER:* _This video doesn't have any animation specific segments. This is more of a stepping stone for future animation tutorials that will require the player character to navigate around the scene properly._ This video covers the process of implementing a third person camera using Cinemachine! ···················································································· *Subscribe:* https://www.youtube.com/channel/UCkOBapN4CLNP2kyTKOzbMeQ ···················································································· *GitHub Project:* https://github.com/GameDevGuidance/Animation-Camera ···················································································· The Basics (Unity & Mixamo): https://youtu.be/fJH3XLZKprM Control Through Code PT 1: https://youtu.be/iFOmqlRdjnA Control Through Code PT 2: https://youtu.be/rz56bxLfArM Control Through Code PT 3: https://youtu.be/LtiLX8Agk70 ···················································································· *Time Stamps* 00:00 Introduction 00:39 CineMachine 03:09 Camera Through Code 04:32 Final Product 05:01 Show your Respects :)
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