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Unity Compute Shader Tutorial - The Mandelbrot Set

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Oct 16, 2020
12:52

Drawing the Mandelbrot set on Unity with a Compute Shader. All the steps are explained to experience a smooth exploration of the fractal with very simple code. Links: Source Code on GitHub: https://github.com/Coderious-GitHub/MandelbrotCS Link to the previous Mandelbrot video: https://www.youtube.com/watch?v=tmlHQCrvQ1c&t Link to Unity Docs: https://docs.unity3d.com/Manual/class-ComputeShader.html Link to DirectX HLSL: https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl Link to the colouring function explain on Stack Overflow: https://stackoverflow.com/questions/16500656/which-color-gradient-is-used-to-color-mandelbrot-in-wikipedia Licenses and Attributions: Intro Music: The Road by Punk Rock Opera is licensed under a Attribution License (https://creativecommons.org/licenses/by/4.0/ Airplane Image: An All Nippon Airways 777-300 (JA790A) taking off from New York JFK Airport. - Quintin Soloviev, CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/ Mandelbrot fractal, imaged on a complex plane, Connelly - Public Domain

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Unity Compute Shader Tutorial - The Mandelbrot Set | NatokHD