Unity HDRP Tutorial: Simple Weather Effects
In this tutorial we're going to create some simple weather effects (rain, hail, snow and fog) which we can vary in intensity. We'll be using the VFX graph for the rain/hail/snow and the HDRP volume system for the fog. ποΈ Chapters 00:00 Introduction and General Setup 02:50 Creating a Rain Effect in Visual Effect Graph 09:45 Setting the Rain Texture 15:00 Collision using the Depth Buffer 17:00 Collision with a Ground Plan 19:40 Controlling the Rain Intensity 23:00 Creating a Snow Effect in Visual Effect Graph 26:25 Creating a Hail Effect in Visual Effect Graph 31:57 Fog using Fog Volumes 36:40 Adjusting Fog Volume in code 46:50 Closeout π Grab the full project β https://github.com/GameDevEducation/HDRPTutorial_SimpleWeatherEffects/tree/Part-1-Create-Effects If you've got questions add a comment below or send them in for the next Q&A video π€ Send in your questions β https://forms.gle/ToyvqPaBFvpFLtNbA π The searchable video archive is at β https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? π Support the channel on Patreon β https://www.patreon.com/IainTheIndie π‘ Get the code for all the projects on GitHub β https://github.com/orgs/GameDevEducation π’ Check out my games on itch.io β http://iaintheindie.itch.io/ π£ Follow me on Twitter β https://twitter.com/IainTheIndie π Thankyou to all of the Patrons π β Manuel Baptista β Paul Berry β Grant Coble-Neal β Kasper Enwall β Adam Ercanbrack β Maxamillian Marsh β Kalvin Pearce β Bradley Seymour β SiliconOrchid β Callan Syratt β Daniel Williams β Beau W. #Unity #Tutorial #GameDev
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