Back to Browse

Unity Mega Man Tutorial - 07 Enemies Mambu Flying Shell

1.1K views
Sep 13, 2020
1:28:59

Welcome to video #7 of the Unity Mega Man Tutorial series. The enemy of choice for this video is Mambu the Flying Shell. We're going to take a look at replicating his animations and timing as well as introducing animation events. So with Mambu we'll finally get to use that invincibility we coded some videos back and the Dink sound! Mambu also shoots bullets like Megaman. Because of this we're going to make some changes to our BulletScript to be able to choose between which bullet sprite is shown and update its collider radius size for collisions. This will be accomplished by using an enum and an array of structs. I don't want to give away all the details so just watch the video. Finally, towards the end we'll make some tweaks to our Game Manager and expand upon the world view coordinates feature and apply that to all the bullets that exit our camera view. Source code for this project can be found on my GitHub: https://github.com/tonybhimani/unity-megaman-tutorials and you can see my other videos for the main project here: https://www.youtube.com/playlist?list=PLfKMG2CcLNaIRt-vDMszk6Oym_0gbPe4N Enjoy! Direct comments, suggestions, and questions to my new Discord server. https://discord.gg/4XEwwqaVf9

Download

0 formats

No download links available.

Unity Mega Man Tutorial - 07 Enemies Mambu Flying Shell | NatokHD