In this video I’ll explain the difference between the 2d coordinates of the screen and those of the 3d world and how they are different for perspective and orthographic cameras. Following this we will create a ray that simulates a mouse click on the screen and prepare for the next tutorial that will allow you to click on an object in 3d space.
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Unity Mobile Dev From Scratch: Understanding Screen and World Coordinates for Raycasting | NatokHD