Unity now provides its own networking solution Unity Netcode for GameObjects, which helps you create multiplayer games without needing third-party service.
With the Ready Player Me Netcode sample, you can kickstart your multiplayer games with personal avatars without trouble.
🐦Follow Sarge on Twitter: https://twitter.com/sgt3v
Sources:
📌GitHub Repo of Netcode Support: https://github.com/readyplayerme/rpm-unity-sdk-netcode-support
📌GitHub Repo of RPM Unity SDK: https://github.com/readyplayerme/rpm-unity-sdk-core
📌Unity Netcode Documentation:
https://docs-multiplayer.unity3d.com/netcode/current/installation/index.html
Websites:
📌Ready Player Me: https://readyplayer.me
📌Unity Netcode: https://unity.com/products/netcode
⏲️ Timestamps:
00:00 Introduction
01:13 Import Avatar Control Sample
01:54 Default Avatar Prefab
02:37 Network Player Script
03:43 Building and Running the Sample
05:32 Final words
Download
0 formats
No download links available.
Unity Netcode x Ready Player Me - Multiplayer Quickstart | NatokHD