Unity Playmaker 3rd Person Enemy AI Detecting Player Range
In this 3rd Person in Unity and Playmaker tutorial, I'll be showing how the enemy AI can detect if the player is within range or out of range. This is the first part of multiple player detection tutorials (so stay tuned for Field of View and Line of Sight tutorials). ► Download Playmaker at https://bit.ly/3dV8JzC ► Download Unity at https://unity.com Chapters: 00:00 Introduction 00:16 Adding a Sphere Collider with Trigger to the Enemy 00:56 Creating FSM and Trigger Event to detect player 02:31 Checking if Player has Exited the Trigger Collider 03:12 Testing and conclusion 🚀 Download Trixel Rocket for free on App Store at: https://apple.co/31s4gzt 👉🏼 To Sign up for email updates on my latest tutorials and game progress. https://sendfox.com/bliz ··· ♥ Subscribe to my channel: https://bit.ly/31wL83n 👕 T-shirts! https://bit.ly/2CYvdBl ● Website: http://bliz.studio/ ● Twitter: https://twitter.com/BlizStudio ● Instagram: https://www.instagram.com/blizstudio/ ● Facebook: https://www.facebook.com/blizstudiogames ··· ► All content by Bliz Studio is 100% free. I believe that education should be available for everyone. Any support is truly appreciated so I can keep on making content free of charge. ··· ♪ "Once Was" by Kwon @ Youtube
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