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In this video we gonna learn about Time.deltaTime in unity game development. we gonna learn what deltaTime means in unity, why do we need to use Time.deltaTime in unity game development and what is the meaning of deltaTime in unity game development. We'll start from the very basics of fps(Frames Per Second) and we'll discuss why depending on framerate is not good for game development , we'll learn how the concept of time.deltatime came into picture and how it is used. deltatime is static variable inside the time class in unity. deltatime in unity stores the amount of time it took to render the last frame. so if we get 60 fps, then amount of time taken to render the last frame will be 1/60 seconds, so this is the value of deltatime for the last frame. This is how we have discussed all concepts about Time.deltatime in unity game development.
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