Unity Tutorial: Simple Scene Streaming System
In this tutorial we are going to be building up a basic level streaming system to allow us to load and unload scenes as we move throughout our environment. Scene Reference plugin by S. Tarik Cetin: https://github.com/starikcetin/Eflatun.SceneReference ποΈ Chapters 00:00 Introduction 02:30 Adding the Scene Reference plugin 04:20 Setting up our test scenes 16:30 Skeleton for our Streaming Volume script 21:00 Streaming Volume script 25:00 Streaming Manager: Skeleton setup 31:00 Streaming Manager: Update logic 39:40 Streaming Manager: Registration and deregistration 44:00 Streaming Manager: Cleanup logic 1:00:00 Testing the system π Grab the full project β https://github.com/GameDevEducation/UT_StreamingSystem If you've got questions add a comment below or send them in for the next Q&A video π€ Send in your questions β https://forms.gle/ToyvqPaBFvpFLtNbA π The searchable video archive is at β https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? π Support the channel on Patreon β https://www.patreon.com/IainTheIndie π‘ Get the code for all the projects on GitHub β https://github.com/orgs/GameDevEducation π’ Check out my games on itch.io β http://iaintheindie.itch.io/ π£ Follow me on Twitter β https://twitter.com/IainTheIndie π Thankyou to all of the Patrons π β Arman β Kieran B β Grant Coble-Neal β John Kenneth Douglas β Kasper Enwall β Tylah Heil β Inho Kim β James McCarthy β Travis Mosier β Benjamin Russell β Seriphis β Callan Syratt β Serj Tomas #Unity #Tutorial #GameDev
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