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Unity Tutorial: Simple Scene Streaming System

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Nov 21, 2024
1:04:36

In this tutorial we are going to be building up a basic level streaming system to allow us to load and unload scenes as we move throughout our environment. Scene Reference plugin by S. Tarik Cetin: https://github.com/starikcetin/Eflatun.SceneReference 🎞️ Chapters 00:00 Introduction 02:30 Adding the Scene Reference plugin 04:20 Setting up our test scenes 16:30 Skeleton for our Streaming Volume script 21:00 Streaming Volume script 25:00 Streaming Manager: Skeleton setup 31:00 Streaming Manager: Update logic 39:40 Streaming Manager: Registration and deregistration 44:00 Streaming Manager: Cleanup logic 1:00:00 Testing the system πŸ“‚ Grab the full project ➠ https://github.com/GameDevEducation/UT_StreamingSystem If you've got questions add a comment below or send them in for the next Q&A video πŸ€” Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA πŸ“ The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟑 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟒 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie πŸŽ‰ Thankyou to all of the Patrons πŸŽ‰ βž” Arman βž” Kieran B βž” Grant Coble-Neal βž” John Kenneth Douglas βž” Kasper Enwall βž” Tylah Heil βž” Inho Kim βž” James McCarthy βž” Travis Mosier βž” Benjamin Russell βž” Seriphis βž” Callan Syratt βž” Serj Tomas #Unity #Tutorial #GameDev

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