Unity Version Control: BitBucket + SourceTree
Having version control and a remote repository for your projects is almost a must. Even more so when you are working with a group. ▼▼▼More Info Below: Have a Look!▼▼▼ BitBucket can be found at https://bitbucket.org SourceTree can be found at https://www.sourcetreeapp.com/ Your .gitignore file should look like this: ################ /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /Assets/AssetStoreTools* # Autogenerated VS/MD solution and project files *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj # Unity3D generated meta files *.pidb.meta # Unity3D Generated File On Crash Reports sysinfo.txt # Builds *.apk *.unitypackage #################### At the time of this video I am using Unity3D version 5.3.5f1 https://unity3d.com/ Don't forget to like and subscribe for more videos! -~-~~-~~~-~~-~- Check out: "Multipurpose Message Log Unity3D 2017: Part 1" https://www.youtube.com/watch?v=t6spzvSzNrQ -~-~~-~~~-~~-~-
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