Back to Browse

Universal Render Pipeline in Unity 2019 – Overview & Tutorial

196.0K views
Dec 14, 2019
6:34

In Unity 2019, we introduced a few changes to the Lightweight Render Pipeline, including a name change! It is now called the Universal Render Pipeline - but what exactly is it? How do you use the URP? Well let's check it out! The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. The technology offers graphics that are scalable to mobile platforms, and you can also use it for higher-end consoles and PCs. You’re able to achieve quick rendering at a high quality without needing compute shader technology. URP uses simplified, physically based Lighting and Materials. Links from the video: Check out our blog post about Universal RP: https://ole.unity.com/URP Download Unity Hub: http://bit.ly/DownloadUnityHub Shader Graph introduction: https://ole.unity.com/ShaderGraph Universal RP Documentation: https://ole.unity.com/URPDocumentation Toon City asset pack: https://ole.unity.com/ToonCity

Download

1 formats

Video Formats

360pmp419.3 MB

Right-click 'Download' and select 'Save Link As' if the file opens in a new tab.

Universal Render Pipeline in Unity 2019 – Overview & Tutorial | NatokHD