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[Unreal Engine 4] - Fur Material-Tutorial

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Jun 23, 2017
12:55

Project File : https://www.patreon.com/posts/six-more-project-28703232 Fur material in unreal engine 4.16 using parallax occlusion mapping.I will also show you a trick to create normal map within the engine using normalfrom heightmap node.((I forgot to say that you need to add a constant value of 1 to the normal map intensity of the normalfromheightmap node. Those white artifacts you see are caused by it)).I made the textures using substance designer the fur and the fluid texture. G-Drive link : https://drive.google.com/file/d/0B5P4TyglpqAgbFUxc0huUGx3YzA/view?usp=sharing&resourcekey=0-XP2GcQey0td-IQlyTF64lw ******************************************** Facebook : https://goo.gl/t1GLjV Twitter:https://twitter.com/unrealcg itch : https://goo.gl/r1xeXG ******************************************** -~-~~-~~~-~~-~- Please watch: "Invisibility Effect - Unreal engine 4" https://www.youtube.com/watch?v=ZZQo89xUqxs -~-~~-~~~-~~-~-

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[Unreal Engine 4] - Fur Material-Tutorial | NatokHD