This tutorial teaches you how to select a game mode in a main menu for a specific level. Rather than duplicating a level and selecting a game mode in each copy, you can tell a single level to use a game mode class of your choosing instead using the options string.
Strings used in this example:
Deathmatch mode string = ?game=/Game/GMSelect/BPTeamDeathMatchGM.BPTeamDeathMatchGM_C
Capture the Flag mode string = ?game=/Game/GMSelect/BPCaptureTheFlagGM.BPCaptureTheFlagGM_C
Intro: 0:00
Create project assets: 01:18
Game Instance blueprints: 03:06
Main Menu Pawn: 05:30
Create widget 07:23
Create game modes: 10:04
Coding the menu selection blueprints: 11:21
Unreal Engine 4.26 - Third person template project used
Track: Cytrax - Feelings (feat. Émilie Rachel) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/5ccnqkIbw4g
Free Download / Stream: http://ncs.io/Feelings
Lens Flare provided by "Footage Island"
https://www.youtube.com/c/footageisland/featured