In this tutorial, I show you how to create a menu widget that allows you to pick a character and possess it.
Bit of a long video but had to cover a lot of topics including user interfaces, classes and dictionaries. The Zombie nightmare game example is an old university project from 2017 and just being used to demonstrate a similar character select system.
Unreal Engine 4.26
Track: Cytrax - Feelings (feat. Émilie Rachel) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/5ccnqkIbw4g
Free Download / Stream: http://ncs.io/Feelings
Lens Flare provided by "Footage Island"
https://www.youtube.com/c/footageisland/featured
Intro: 0:00
Blueprints setup: 01:17
Player Controller blueprint part 1: 07:47
Code the widget: 11:15
Player controller, using dictionaries: 15:44
Finishing the controller and spawning into selected character: 19:13