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Unreal Engine 4 Tutorials: C++ Adding and Moving Instanced Static Mesh Component Instances

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Jul 23, 2022
26:59

In this video, I start from a clean project and make an actor which contains an Instanced Static Mesh Component. I then add instances to it OnConstruction(), and move them on Tick(). Finally, I use PerInstanceCustomData to set their colors randomly. Timestamps: 00:00 - Intro 00:20 - Make Instance Actor 04:10 - Make BP Class 04:55 - Make Material 06:04 - On Construction 10:57 - Constructed Instances 11:55 - Tick Movement 21:00 - Material Color

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Unreal Engine 4 Tutorials: C++ Adding and Moving Instanced Static Mesh Component Instances | NatokHD