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Unreal Engine 4.22 New Features : C++ Live Coding

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Apr 17, 2019
2:03

Here is a new feature of Unreal Engine 4.22 (UE 4.22) : Live Coding for C++. This means that you can change the C++ code of your project while the game is running and you can re-compile on the fly. For demonstration I use my Low Poly FPS Kit for UE4 that you can get from here: https://gumroad.com/l/ue4_low_poly_kit See my social profiles here G+: https://plus.google.com/+JayAnAm Twitter: https://twitter.com/jayanamgames Facebook: https://www.facebook.com/jayanamgames Patreon: https://www.patreon.com/jayanam Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

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