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Unreal Engine 4.26 Relighting Tutorial - GPU Lightmass 🔥

12.4K views
Mar 20, 2021
21:11

In today's tutorial, We will relight a scene in Unreal Engine with the new GPU Lightmass in Unreal Engine 4.26 I hope you find the information in this video useful, your feedback is super appreciated ❤☕ 📌For business Inqueires [email protected] 📌sign up for our mailing list https://www.vr-division.com/learnue 📌Follow us on LinkedIn https://www.linkedin.com/in/yahiyajasem/ https://www.linkedin.com/company/vrdivision 📌behind the scenes on Instagram https://www.instagram.com/yahiyajasem/ https://www.instagram.com/vrdivision/ Timestamps: 00:00 - Intro 00:20 - Prerequisites 00:58 - Cleaning Up The Scene 01:42 - How To build light faster? 02:40 - First Light build 03:00 - Disabling Raytracing Features for now 03:50 - Did you know all lights cast raytraced shadows?! 05:20 - Turning off lights from their blueprints 07:00 - Don't forget to enable infinite extent on your PP volume :D 07:22 - Light build 07:50 - Adding a sun and other good stuff 09:25 - Light build 09:35 - Me happy with lights + See how much light bake took 11:00 - Increasing lightmap resolution in our scene 13:20 - Yet another Light build 14:00 - How much time it took? + Comparing to screenshots we took 15:00 - Height Fog 15:40 - Increasing lightmap resolution in our scene 16:30 - Increasing lightmap resolution on blueprint objects 18:20 - Light build 19:20 - Wrapping Up 20:25 - About our Unreal Engine Masterclass and Support us make more videos! #unrealengine #tutorial #lighting #UE4

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Unreal Engine 4.26 Relighting Tutorial - GPU Lightmass 🔥 | NatokHD