Welcome to the Dr.Lería´s World
Here you have a very simple tutorial so that you can see a method of organizing your assets in Unreal Engine.
A method that allows us to share our content between projects very efficiently.
If you find it interesting, I encourage you to see this tutorial and of course I encourage you to give me a Like and subscribe to the channel.
0:00 Intro
0:23 Welcome
0:48 FBX Preparation
3:32 FBX import
4:59 Blueprint FBX
6:09 FBX Organization
7:09 Lightmap Density FBX
8:46 Show in browser
9:26 Testing our Asset FBX
10:57 Datasmith method
11:07 Datasmith preparation
12:07 Datasmith import
12:40 Datasmith Organization
14:28 Lightmap Density Datasmith
15:08 Testing our Asset Datasmith
15:42 Good bye
#Unreal #RayTracing #Lightmass @Unreal Engine
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Unreal Engine Tutorial. Creating your own Asset Library - Super Easy method | NatokHD