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Unreal Engine Tutorial - Using a Base Actor Class For Shared Behaviours

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Jan 26, 2023
9:16

This tutorial video goes over how you can use a base actor class to share behaviours over different types of classes. This is a concept used in Object Orientated Programming Patterns. The base actor becomes a parent class and through inheritence, the child class gains the components. The example looks into assets that could be used for a platformer game. The tutorial also covers some basic refactoring of your child classes. Difficulty: Immediate. Base project here: https://github.com/ant1982/Coin-Pickup-Tutorial/tree/Inheritence Unreal Engine version: 4.26 Track: Cytrax - Feelings (feat. Émilie Rachel) [NCS Release] Music provided by NoCopyrightSounds. Watch: https://youtu.be/5ccnqkIbw4g​ Free Download / Stream: http://ncs.io/Feelings Lens Flare provided by "Footage Island" https://www.youtube.com/c/footageisland/featured Recorded in OBS Studio with HyperCast Quadcast using Nvidia Broadcast. Audio cleaned up using Audacity.

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