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Using 3ds Max with Motionbuilder - Part 5 - CAT Rigs

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Mar 21, 2011
5:50

Once you have characterized your CAT rig and animated it in Motionbuilder, you import the animation back to 3ds Max for rendering. The process is a bit different from what you have learned earlier but easy enough once you understand the workflow. Level: Advanced Recorded in: Motionbuilder 2011, 3ds Max 2011 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_mobu.zip This tutorial is intended for use with 3ds Max version 2011 or higher. ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | https://forums.autodesk.com/t5/3ds-max/ct-p/area-c1

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Using 3ds Max with Motionbuilder - Part 5 - CAT Rigs | NatokHD