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Using animated symbols to create Pacman

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May 6, 2022
10:58

Now onto Pacman, the '80s game is a great example of Exaggeration with the chomping. It creates a sense of Anticipation with the eating of dots, and its digital realm provides excellent Staging. So, I'm going *Inception-style*, to create an animation within an animation. Animated shorts related to... Animation principle: Staging, https://www.youtube.com/watch?v=u-SXLaQGg50 Animation principle: Anticipation, https://www.youtube.com/watch?v=F8OtE60T8yU Animation principle: Exaggeration, https://www.youtube.com/watch?v=HfFj-VQKiAM Adobe's docs related to ... Animation basics in Animate, https://helpx.adobe.com/animate/using/animation-basics.html Symbols and their differences, https://helpx.adobe.com/animate/how-to/types-of-symbols.html 0:00 Intro 0:25 Working with Symbols 1:16 Adding the dots to the background layer 2:08 Setting up the Pacman Symbol 4:11 Copying frames to another part of the symbol's timeline 4:49 Animating the Pacman Symbol 5:41 Showing a problem when tweening position & rotation 6:46 If the symbol is not animated on the timeline, then the fix. and something about symbols 7:39 Finishing the animation by removing the dots once eaten 9:33 Polishing the animation by adjusting the timing

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Using animated symbols to create Pacman | NatokHD