In this tutorial, we'll recreate the UV Emission scene from INSYDIUM's FMX 2018 trailer.
Techniques we'll work through include:
* Creating an explosion using ExplosiaFX.
* Advecting particles using the ExplosiaFX Velocity Data.
* Retiming both the ExplosiaFX simulation and the particles' retiming value.
* Sticking animated texture to particles using UV Emission Data settings.
* Set up an additive emission texture in Cycles 4D using particle colour data.
* Animating the sequence with a Dynamic camera move, Depth of Field and Motion Blur.
What is X-Particles?
https://insydium.ltd/products/x-particles/
What is Cycles 4D?
https://insydium.ltd/products/cycles-4d/
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