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Vegetation Studio Pro for Unity Terrain Optimization | #Unity #GameDev #Tutorial

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Oct 28, 2019
12:45

Did you know you can optimize the performance of a Unity Terrain using Vegetation Studio Pro. This video uses Vegetation Studio Pro to increase the Frames Per Second from 20-30 to 40-50. This optimization is achieved at the same time as increasing the variety and density of vegetation in your terrain. Vegetation Studio Pro: http://bit.ly/VegStudiopro Meadow Enviornment: http://bit.ly/MeadowEnvironment This series of videos explores how you can create great terrains for your games and show reels. I'll show you some of the tools from the Unity Asset Store that mean even non-artists, like me, can get amazing results, while real artists can get breathtaking results. Full list of videos in this series: http://bit.ly/UnityTerrainsPlaylist Asset Store Links: Terrain ------- Gaia (Procedural Worlds): http://bit.ly/UnityGaiaAsset GeNa (Procedural Worlds): http://bit.ly/UnityGeNa Complete Terrain Shader (Procedural Worlds): http://bit.ly/UnityCTS2019 Ambient Skies (Procedural Worlds): http://bit.ly/AmbientSkies Vegetation Studio Pro: http://bit.ly/VegStudiopro Cut Scenes ---------- Pegasus (Procedural Worlds): http://bit.ly/UnityPegasusAsset Models ------ Animals (Janpec): http://bit.ly/JanpecAnimals Bird Flock Bundle (Unluck Software): http://bit.ly/BirdFlock Underwater Plants (Nobiax / Yughues): http://bit.ly/underwaterPlants Meadow Environment: https://bit.ly/MeadowEnviro Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve.

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Vegetation Studio Pro for Unity Terrain Optimization | #Unity #GameDev #Tutorial | NatokHD