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Visual Basic Game Programming Tutorial - Part 2 - Handling Mouse Input

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May 11, 2011
33:31

In this Visual Basic 2010 game tutorial series, I'll be covering the basics of simple, 2D game design, from the ground up. I'll be focusing primarily on RPG style design; however, these techniques can be used with any 2D game. This VB Game Design Tutorial will be focusing on: 1.) Tracking Mouse Movement Graphically 2.) Tracking Mouse Clicks in Physical & Logical Space 3.) The Basics of Beginning a Map Editor In this series we will be focusing on: Game Loop Design Handling Mouse Positions and Clicks. Graphical Tile Maps Character Movement & User Input Creating Semi-transparent brushes Creating stylized dialog boxes for chat, menus, etc. Saving & Loading Data from Files Object Animation PROJECT SOURCE CODE: http://www.aardaerimus.com/downloads/gametut5/ TIP JAR: http://www.aardaerimus.com/tipjar.asp :-)

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Visual Basic Game Programming Tutorial - Part 2 - Handling Mouse Input | NatokHD