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Visual Scripting in Game Development ... And Why Godot Are Wrong

35.9K views
Aug 25, 2022
16:36

Godot just announced they were removing VisualScript from Godot 4. I think this decision is the correct one, but I do also believe the conclusions for why it failed that they have drawn are the wrong ones. This video looks at the 3 most popular forms of visual scripting in various game engines, discusses the merits of each, then gets into why I think Godot are drawing the wrong conclusions on why their visual scripting implementation failed. Links Godot Removing VisualScript From Godot 4: https://gamefromscratch.com/visualscript-removed-from-godot-4/ Microsoft MakeCode Arcade Tutorial: https://gamefromscratch.com/making-a-game-using-microsoft-makecode-arcade-tutorial/ GDevelop 5 Game Engine Revisited: https://gamefromscratch.com/gdevelop-game-engine-revisted/ Codeless Visual Scripting Game Engines: https://gamefromscratch.com/codeless-visual-scripting-game-engines/ ----------------------------------------------------------------------------------------------------------- *Support* : https://www.patreon.com/gamefromscratch *GameDev News* : https://gamefromscratch.com *GameDev Tutorials* : https://devga.me *Discord* : https://discord.com/invite/R7tUVbD *Twitter* : https://twitter.com/gamefromscratch -----------------------------------------------------------------------------------------------------------

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Visual Scripting in Game Development ... And Why Godot Are Wrong | NatokHD