The Vizrt 4 Water Shader will allow you to create realistic looking water while in the Vizrt 3 render mode. The Water shader has various settings within its properties editor in which you can adjust the various settings of the water.
The Water Shader is found in the Built-Ins window, the Shader tab and the Effect folder. You can drag this shader onto any primitive within your scene. In the example video above we use on a Circle primitive. The video will walk you through each of the settings within the editor.