#maxmsp #creativecoding #generativeart
Voronoi Tiling in Max/MSP (jit.gl.pix Tutorial)
#maxmsp #jitter #proceduralart
CATEGORY: Jitter Tutorial, jit.gl.pix
LEVEL: Intermediate
This tutorial shows how to create a Voronoi tiling system in Max/MSP using jit.gl.pix.
A texture is divided into a grid and each cell contains a feature point.
For every pixel, distances to nearby cell points are computed and the pixel is assigned the color of the closest one, creating the characteristic Voronoi regions.
WHAT THIS VIDEO COVERS
Intro 00:00
Loop over nearby cells 04:05
Iterating through the current cell and its neighbors.
Sampling points and computing distance 09:47
Sampling a point inside each cell and calculating the distance to the current pixel.
Selecting closest point and assigning color 13:05
Finding the minimum distance and using it to determine the final pixel color.
Outro 19:20
ADDITIONAL RESOURCES
Input Video:
https://www.pexels.com/de-de/video/magnolienbluten-vor-blauem-himmel-31790331/
Max version used: 9.1.2