#devlog #voxels #java
This voxel devlog of remaking minecraft in java, I made a new voxel building feature, where voxels are placeable in the voxel game engine. Included a voxel game building system where players can break voxels. The voxel engine features a new multiplayer voxel update, where players can see updates in the voxel game.
If you missed my previous voxel devlog of remaking minecraft in java, here's the video: https://youtu.be/YNPtIRgAmlc?si=wrwGgqPCxWjzRLYa
Media Links:
Patreon https://www.patreon.com/c/PhilipModDev
Resources:
Netty: https://netty.io/
LibGDX: https://libgdx.com/
TCP Protocol: https://en.wikipedia.org/wiki/Transmission_Control_Protocol
Aseprite: https://www.aseprite.org/
Thanks to Biscuit_MC for making the thumbnail.
https://youtube.com/@Biscuit_MCYT?si=YE9GWyll9ZGF2JBv
Music By C418
C418 - one - 24 post success depression
https://www.youtube.com/watch?v=Pi0lTnlJHko&list=RDPi0lTnlJHko&start_radio=1
C418 - one - 19 faux video production
https://www.youtube.com/watch?v=u93tTv6oiso
0:00 Introduction
0:16 Texture Atlas
2:10 Ray Cast
3:50 Multiplayer Updates
5:31 Outro