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Vred QuickBites - Rayfiles

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Jan 23, 2024
3:29

Are you interested in learning how to import rayfile simulation data into Vred? Look no further than this Vred QuickBite! In this video, you'll discover how to get physically accurate light representation, so your projects can shine. Check out the video and get started! All links below: https://www.automotive-iq.com/electrics-electronics/webinars/webinar-delivers-engineering-grade-light-simulation-to-studio-designers Full deep dive by Pascal Seifert: https://www.autodesk.com/autodesk-university/class/Light-Simulation-VRED-2015 Used Rayfiles: https://www.osram.com/apps/downloadcenter/os/?path=%2Fray-files%2FLight+engines+and+modules%2FOutdoor+and+street+lighting%2FPrevaLED+Compact%2FLEP-2500-740-CT2%2F Steps: Light editor: 1 - Create Rayfile 2 - Import the rayfile you just downloaded 3 - Enable use light spectrum Geometry: 1- Import the geometry of the lamp 2- Position it correctly inside of the car using the Transform editor: Position: (-368, -673, 366) (Valid for example file) Rotation: (-90, 0, 90) (Valid for example file) 3 - Create a plane in front of the lamp to be able to see the light projection Material editor: 1- Give right materials for the lamp: Medium Acrylic glass – Set Refraction index to 1.4914 2- Enable Solid Shadows in the Glass Material settings Render editor: - Enable photometric parameters - Set photon tracing to caustics + indirect - Interactive count to 500000 - Disable Automatic photon radius - Set radius to 1 Darken environment: Turn exposure down for the environment in the Material editor Enable Raytracing Add me in LinkedIn: https://www.linkedin.com/in/victorpm/

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Vred QuickBites - Rayfiles | NatokHD