Learn how to compile GLM, the essential C++ math library for graphics programming, into a static library on Windows! π
This tutorial covers:
β Automating the process with a batch script
β Using Ninja or Visual Studio generators
β Debug & Release build optimizations
Whether you're building a Vulkan-powered game engine or need faster build times, this guide has you covered. Perfect for C++ developers working on large projects!
π Batch Script Download:
Find the script here: https://github.com/TheWolfAround/Compile-GLM-on-Windows
π Related Videos:
Previous video: https://youtu.be/dRIWmjpUiUg
Playlist: https://www.youtube.com/playlist?list=PLicIds9WHKvZdG_5ZPKDdnAqBwnvJJJwl
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#Vulkan #Cplusplus #GameDev #GameEngine #GLM #TheWolfAround
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Vulkan C++ Game Engine Development: Compiling GLM on Windows | Boost Performance! | NatokHD