In this 3rd DX11 Particle Packs tutorial, I'm gonna introduce 2 interesting node related to physics, called Self Repulsion and Bounce.
By using these 2 nodes, you can kind of have physics simulated particle visuals just inside vvvv.
Also for the sample visual I showed at the beginning, I was using this MultiGouraud Shader which allows you to create multiple lights.
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What is vvvv?? - https://vvvv.org/
Download link - https://vvvv.org/downloads
Links to Packs and Assets
Direct11 Nodes : https://vvvv.org/contribution/directx11-nodes
DX11 Particle Pack : https://vvvv.org/contribution/dx11.particles
Field Trip : https://vvvv.org/contribution/fieldtrip
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