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Weapon Blocking/Wall Avoidance | Project ARES: Omega Devlog | Unreal Engine 5

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Apr 9, 2026
1:20

Project ARES Omega Dev Log: 0.8 In this video: Slipped in another feature prototype before Vertical Slice 1! Was getting kind of sick of the weapon always clipping through walls so added a simple weapon block/ wall avoidance system. Currently still a blueprint prototype and not linked up too well with the actual weapon system yet (that's still a very early prototype too!) but the basics are in and it works... Project ARES: Omega is a single player First Person Shooter with a mix of linear campaign missions and open world elements. Made in Unreal Engine 5. Please consider subscribing if you'd like to stay up to date with the project and thank you for watching! See you in the next update. Music: Derelict Ship Per Kiilstofte

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Weapon Blocking/Wall Avoidance | Project ARES: Omega Devlog | Unreal Engine 5 | NatokHD