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Weapon System in Unreal Engine 5

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May 13, 2026
14:41

🎮 Watch my FREE Training: https://www.wulum.com/freetraining Learn how to build a cleaner weapon system foundation in Unreal Engine 5 by creating a reusable base item class, deriving a weapon class from it, and setting up the first weapon blueprint for testing. In this GameDev tutorial, we build the structure for a scalable third person shooter weapon system in Unreal, using C++ classes, item components, skeletal mesh components, collision boxes, and Blueprint workflow. You’ll see why a weapon should inherit from a generic item class, making it easier to expand later with pickups, ammo, collectibles, and interactable objects. This Unreal Engine 5 lesson is part of the Mad Gameverse third person shooter project, where we build a complete GameDev system step by step. By the end, you’ll have a base item class, a weapon class, a BP_BaseWeapon blueprint, and a temporary prototype mesh placed in the level for testing. --------- 🎓 Mentorship Program: https://www.wulum.com 🗣️ Book a One-to-One Chat: https://calendly.com/tony-566/one-to-one --------- Creating "Mad Game Verse," a Third Person Shooter in Unreal and C++ Series: ☑️ Create a TPS game from zero, named "Mad Game Verse": https://www.youtube.com/playlist?list=PLjlIN9XAUewiJuXQXJVgde6qhVLBgZjC5 Previous Lessons: ☑️How to Add Jump Animations in Unreal Engine 5 in 4 easy steps: https://youtu.be/kCmzg2meAXs Next Video: ☑️ Under Development... --------- ✔️📱Follow me on X: https://twitter.com/tonymunozdev ✔️📱Say Hi on Instagram: https://www.instagram.com/wulumgames ✔️📱Connect with me on LinkedIn: https://www.linkedin.com/in/tonymunozdev ✔️📱Subscribe to the Channel: https://www.youtube.com/@TonyMunozDev ✔️📱And yes, I also have Facebook: https://www.facebook.com/wulumltd --------- 📺Or Watch Game Dev Career Strategies: 🎮 How to Start Your Game Dev Journey in 2026 https://youtu.be/4eJhTmhiVTs 🎮 How Game Devs Fail or Succeed https://youtu.be/xhM0nnQIJdU 🎮 Why AI Should Know WHO YOU ARE: https://youtu.be/CPpXwygQVRk 🎮 The Best ADDICTION for Game Developers: https://youtu.be/9hOeLuzYKAE 🎮 Stop Hiding Your Work - Get Noticed in the Gaming Industry: https://youtu.be/LLRRze6mVS8 🎮 Why Switch to 3D Games Changed Everything https://youtu.be/X9cav7arqbk 🎮 Why You Should Make Games In Unreal Alone https://youtu.be/-fcn3Virke4 --------- https://youtu.be/W04EhhdOFoA 00:00 Intro 00:53 Create the Base Item Class 01:31 Add the Item Components 05:13 Set the box collision so it can be detected by a line trace 07:02 Create the Weapon Class 08:54 Create the Weapon Blueprint 09:55 Prepare and Assign the Weapon Mesh #GameDev #Unreal #UnrealEngine5 #UE5 #UnrealEngine #GameDevelopment #IndieGameDev #GameDesign #WeaponSystem #ThirdPersonShooter #TPSGame #UnrealCPP #Blueprints #LevelDesign #GameProgramming #MadGameverse GameDev, Unreal, Unreal Engine 5, UE5 weapon system, Unreal weapon system, Unreal Engine C++, UE5 C++ tutorial, game development tips, indie game development, third person shooter tutorial, TPS game development, Unreal blueprints, Blueprint weapon class, Unreal item system, base item class Unreal, weapon blueprint Unreal, line trace Unreal, collision box Unreal, skeletal mesh component, UBoxComponent, USkeletalMeshComponent, Unreal Engine gameplay programming, Mad Gameverse, game design tutorial, Unreal Engine 5.7, pickups Unreal Engine, interactable objects Unreal, C++ game programming

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Weapon System in Unreal Engine 5 | NatokHD