In this video we cover how to use the Web Remote Control in Unreal Engine. This tool is vital to virtual production and live broadcast. It allows VAD (virtual art department) to make changes in real time to the sets and environments using mobile devices through WIFI. Thus giving them control on the fly as needed.
0:00 Tutorial Goals (Unreal Documentation:
https://docs.unrealengine.com/4.27/en-US/ProductionPipelines/ScriptingAndAutomation/WebControl/RemoteControlPresetsAndWebApplication/RemoteControlWebApplication/
0:31 Prerequisite : NodeJS 14.15.5
Direct Link: https://nodejs.org/dist/v14.15.5/node-v14.15.5-x64.msi
0:53 Prerequisite : Plugins in Unreal Engine (v5.0.3)
1:30 Creating a Remote Control Preset
2:12 Important Project Settings (you’ll need to know this stuff)
3:33 Adding attributes to the Remote Control Preset
4:36 Setting up the controls in the Web App Interface
5:40 Using your browser to control Unreal
6:11 Connecting your external device to your Unreal Project
7:19 Using my phone to control the Unreal Engine Project
7:33 Wrap-up and Outro
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