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Witcher3 Modding Tutorial #4 - Replacing static Models

21.7K views
Oct 22, 2015
14:03

Here I show the process of replacing Models with custom ones. TOOLs you may need: Witcher 3 official Modkit: OLD-- http://www.nexusmods.com/witcher3/news/12550/? --OLD NEW-- wpc.4d7d.edgecastcdn.net/004D7D/mkt/archive/Modkit1.3.zip --NEW Modkitchen by vervurax: http://www.nexusmods.com/witcher3/mods/389/? Notepad++: https://notepad-plus-plus.org/download/v6.8.5.html Modeditor by Sarcen (hit the arrow on the middle top) https://drive.google.com/file/d/0B3axqSlhNHOOYmpkWk83TXRkZmM/view Debug Console Enabler by Merggaming http://www.nexusmods.com/witcher3/mods/1334/? Witcher 3 Command list: http://www.mmo-game.eu/witcher-3-debug-console-commands ModkitSpeedhack...never again wait so long :D http://forums.cdprojektred.com/forum/en/the-witcher-series/the-witcher-3-wild-hunt/mod-discussions/6883680-patched-wcc_lite-for-faster-startup _______________________________________ Want to make a donation? https://www.paypal.me/marvelmasteryt All donation money flows into better software, equipement and assets. _______________________________________

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Witcher3 Modding Tutorial #4 - Replacing static Models | NatokHD