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Wrapping TextureXYZ Basemesh Using Zwrap

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Mar 21, 2025
21:25

In this video, I'll wrap a base mesh from TextureXYZ to a custom mesh using Zwrap. After which I can project the XYZ textures to the custom mesh using the wrapped base mesh by texture baking. In the next video, I'll show you how to bake XYZ textures using the meshes created in this video. If you want to learn how to bake textures in Blender using SimpleBake add-on then watch : https://youtu.be/2hGRYEnxEao?si=eIyZ_t9LgIn51bc0 Learn how to do UV unwrap for game characters using RizomUV : https://youtu.be/X4T2zP4FKZw?si=Cd34X3YJm_qYl1Fy Learn how to do Retopology for a game character in Topogun : https://youtu.be/I8azR80hI1Y?si=gd7bcLNgxTZ7vu-m

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Wrapping TextureXYZ Basemesh Using Zwrap | NatokHD