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Your Textures Are Killing Performance, Here’s Why

17.0K views
Feb 11, 2026
34:53

In this tutorial, we will breakdown and go over 4 major areas of optimization for Texture related performance in Game Development. We will discuss what the areas are used for in the rendering pipeline and what we do to help with performance for those areas. Here is a link to my Shader Material Course Video for Unreal Engine: Artstation: https://artstn.co/m/eb3w6 Gumroad: https://hughchew.gumroad.com/l/rxnwh 0:00 - 0:34 Introduction 0:35 - 02:27 Performance Area Overview 02:28 - 04:53 VRAM 04:54 - 10:45 Texture Compression 10:46 - 13:28 GPU (Texture Sampling) 13:29 - 16:34 Texture Channel Packing 16:35 - 18:49 Draw Calls 18:50 - 21:05 Texture Streaming & Mip Maps 21:06 - 21:59 Rendering Pipeline Simplified 22:00 - 25:26 Performance Review 25:27 - 34:18 UE5 Compression Demo 34:19 - 34:53 Ending Card

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Your Textures Are Killing Performance, Here’s Why | NatokHD