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ZModeler3: using groups inside compounds

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Sep 8, 2015
2:49

When chassis L0 object exceeds 64K vertices limit, you might wish to split geometry to other parts. In case this is impossible for your model, use groups. This video shows how to assign a set of objects to act as a geometry model for L0 on one object.

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ZModeler3: using groups inside compounds | NatokHD