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02 Making a functional prototype with Dextrous

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Apr 9, 2026
9:11

This is the 2nd video in the 3-part series on prototyping with Dextrous. In this 2nd stage you'll upgrade the 1st-draft prototype you made in stage 1 and make it a bit nicer to play. The focus now is on making the prototype presentable and clear, while still not spending too much time on aesthetics. In this stage, you will: -Clean up the visual design, make it more fantasy/sci-fi -Work with images -Connect your component to Google Sheets -Add faction icons with auto rendering so they appear on some cards and not others Happy designing! -------------------------------------------------------------- Dextrous: https://www.dextrous.com.au/ Documentation: https://docs.dextrous.com.au/ Our Discord: https://discord.gg/FSeSCCk9u2 Dextrous is the ultimate prototyping platform for tabletop game designers. Use Dextrous to make board game components including cards, boards, tiles and tokens. Made by designers, for designers, with a drag-and-drop editor and a focus on speed and flexibility. Print your designs to PDF, or quickly export to platforms like Tabletop Simulator or Screentop so you can get your game ideas out of your head and onto the table as quickly as possible. Use our built-in template layouts or create your own to get a truly dextrous prototyping workflow that frees you up to focus on the fun stuff. --------------------------------------------------------------

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02 Making a functional prototype with Dextrous | NatokHD