Adaptive Urban Interface: Computational Design Iterations
This video presents the final iterations generated through the computational experiment developed in Studio 2 for my thesis, The Adaptive Urban Interface. The project focuses on Trafford Park, where industrial, residential, commercial, productive, and public functions overlap within a complex urban condition. The animation shows how different design iterations were produced, tested, and compared through a computational process. Each iteration explores a different spatial outcome based on the project’s rules, parameters, and evaluation criteria. Rather than presenting the design as a single fixed proposal from the beginning, the process uses computation to generate alternatives and reveal how changes in relationships, functions, densities, orientations, and spatial connections affect the wider urban strategy. This forms an important step between site analysis and design development, allowing the final proposal to emerge through comparison, testing, and selection. The chosen iteration becomes the basis for further architectural refinement, where the computational outcome is translated into a more resolved adaptive urban interface.
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