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Add Dedicated Game Server to Unity's BossRoom Multiplayer sample using NGO Netcode for Game Objects

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Sep 18, 2025
6:36

Learn step-by-step how to add and host a dedicated game server to Unity's Boss Room multiplayer sample, which uses Unity's Netcode for Game Objects, through Edgegap's game server hosting & orchestration. From a brand-new project to two connected players, this video goes into detail on how to add Unity's Boss Room sample, create a deployment (game server) on Edgegap's platform, and then testing the example with two players through ParrelSync. Links - Edgegap's Documentation for Unity's BossRoom multiplayer sample using NGO (Unity's Netcode for Game Objects): https://docs.edgegap.com/docs/sample-projects/unity-netcodes/unity-netcode-on-edgegap - Edgegap's modified Boss Room sample (GitHub): https://github.com/edgegap/netcode-sample-unity-ngo-bossroom - ParrelSync (GitHub): https://github.com/VeriorPies/ParrelSync Chapters 00:00 Intro 00:15 Setting up Project & Adding Unity's Boss Room sample 02:03 Host Dedicated Game Server on Edgegap 04:01 Testing & Adding Unity's Multiplayer Play Mode 05:58 Next Steps 06:21 Endslate

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Add Dedicated Game Server to Unity's BossRoom Multiplayer sample using NGO Netcode for Game Objects | NatokHD