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Basic OpenTK part 06 - Creating a Custom Vertex Type

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Apr 23, 2022
20:57

How to create a simple, user-friendly, and customizable vertex type and contains vertex attribute information for OpenGL to create a Vertex Array Object. Time Codes: 0:00 - Intro 1:29 - Start Creating Vertex struct 3:42 - VertexInfo struct for OpenGL Vertex Information 4:53 - VertexAttribute struct 8:17 - Finishing VertexInfo struct 9:53 - Add VertexInfo to Vertex struct 12:11 - Changing from 3D vertices to 2D vertices 13:37 - Using the Custom Vertex struct 17:37 - Conclusion and Results 19:02 - Example Creating Another Vertex Type

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Basic OpenTK part 06 - Creating a Custom Vertex Type | NatokHD