How to create a simple, user-friendly, and customizable vertex type and contains vertex attribute information for OpenGL to create a Vertex Array Object.
Time Codes:
0:00 - Intro
1:29 - Start Creating Vertex struct
3:42 - VertexInfo struct for OpenGL Vertex Information
4:53 - VertexAttribute struct
8:17 - Finishing VertexInfo struct
9:53 - Add VertexInfo to Vertex struct
12:11 - Changing from 3D vertices to 2D vertices
13:37 - Using the Custom Vertex struct
17:37 - Conclusion and Results
19:02 - Example Creating Another Vertex Type
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Basic OpenTK part 06 - Creating a Custom Vertex Type | NatokHD