Organize the vertex and pixel shader code into a Shader Program Class.
How to create and update additional shader uniforms.
source code: https://github.com/twobitcoder101/Basic-OpenTK-part-08
Time Codes:
0:00 - Introduction
0:43 - Shader Program Class Creation
4:02 - Compile Vertex and Pixel Shader Methods
8:15 - Create and Link Shader Program Method
10:09 - Getting Lists of Uniforms and Vertex Attributes from the Shader Code
17:28 - Setting Uniform Values
23:09 - Setting Additional Uniforms and Conclusion