Blender Master Chief Helmet Modelling Tutorial | Episode 16
In tutorial 16, we'll model in the details to the front of the helmet, taking some inspiration from the MK VI MOD design. Master Chief Helmet Modelling Episode 17 👉 https://www.youtube.com/watch?v=eLPQKUvPNnU&list=PL0NJW8tUbEshgk4kU2adc37nhb0sgcR1e&index=17 To start out we'll fix up some of the mess that I left you all off with in tutorial 15, as I was truly being beaten by the sounds of cicadas. Once the top of the helmet's topology has been cleaned up, we can shift our focus to continue with out detail modelling as we add details to the front rebreather component of the helmet. Although it looks a little a little tricky, we'll add some circular booleans to the front of the helmet along the bevel that we added. The topology gets a little funky around these areas, though, since it is on a completely flat surface, bar the bevelled section, we can get away with some strange ngon and tri usage to help simplify the topology while getting all the benefits of the circular details cut into the mesh. ___________________________________________________________________________________ Chapters: 0:00 Fixing the Top Topology 9:58 Front Detail Modelling 12:41 Cutting in Bolt Holes 30:26 Adding Bolt Details 33:23 Front Topology Fixup 35:51 Front Detail Inset 44:06 Outro ___________________________________________________________________________________ Grab the reference images here 👉 https://discord.gg/4xw5SkD3Cf ___________________________________________________________________________________ Explore more of my Blender modelling work and stay connected on my socials: 🔗 https://www.twitter.com/masterj2001 📸 https://www.instagram.com/masterj2001/ 📱 https://www.tiktok.com/@masterj.2001 🎨 https://www.artstation.com/masterj2001 ___________________________________________________________________________________ Want to learn how to create more advanced hard surface models in Blender? Join me as I take you through a comprehensive Blender helmet modelling tutorial. Perfect for those interested in Warhammer and modelling in Blender. Learn hard surface modelling for free in Blender with my Halo 3 Recon helmet modelling tutorial series below. 👇 https://www.youtube.com/watch?v=DUkPS_VNkjE&list=PL0NJW8tUbEsjMaGvHlYkDyh1RasR-L3yn&index=1 ___________________________________________________________________________________ #blendertutorial #blender3d #blender3dmodelling
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