C++ 3D Game Tutorial 20: Creating 3D Engine - SkyBox
[IMPORTANT]: NEW VERSION (2025) of C++ 3D Game Tutorial Series available here: https://www.youtube.com/watch?v=XeLyqELshHM&list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy&index=1 This video is part of the previous series. Videos from that version feature an exclamation point icon in the top-right corner of their thumbnails, which should help distinguish them from the new ones. SUPPORT ON PATREON: https://patreon.com/pardcode DISCORD SERVER: https://discord.gg/RymBzwKPyZ DESCRIPTION: Hello everyone! In this twentieth video tutorial we will talk about skybox! in particular we will talk about the different types of skybox, how to render a sky environment all around us through the usage of a 3D Mesh, and for this fact we will see also how to render an additional mesh ( that will be our skybox) together with our current 3D model in the same scene. ASSETS AND LIBS BRANCH: https://github.com/PardCode/CPP-3D-Game-Tutorial-Series/tree/AssetsAndLibs ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812 I hope you'll enjoy this tutorial! ---------------------------------------------------------------------------- PATREON PAGE: https://www.patreon.com/pardcode TWITTER PAGE: https://twitter.com/PardCode Chapters: 0:00 Intro 0:48 Requirements 1:10 Design 7:36 Implementation 37:03 Final Result 37:49 End
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