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C++ 3D Game Tutorial 24: Creating 3D Engine - Materials

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Oct 7, 2020
44:56

[IMPORTANT]: NEW VERSION (2025) of C++ 3D Game Tutorial Series available here: https://www.youtube.com/watch?v=XeLyqELshHM&list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy&index=1 This video is part of the previous series. Videos from that version feature an exclamation point icon in the top-right corner of their thumbnails, which should help distinguish them from the new ones. SUPPORT ON PATREON: https://patreon.com/pardcode DISCORD SERVER: https://discord.gg/RymBzwKPyZ DESCRIPTION: Hello everyone! In this twenty-fourth video tutorial we will talk about materials! In particular we will see how vertex shader, pixel shader and constant buffer can be used to make a material from the ground up, how to apply different materials over the surface of different 3d objects, And in the end we will finally see a basic approach on how to add one or more objects into the scene. ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812 I hope you'll enjoy this tutorial! ---------------------------------------------------------------------------- PATREON PAGE: https://www.patreon.com/pardcode WEB PAGE: https://www.pardcode.com C++ 3D GAME TUTORIAL SERIES PAGE: https://www.pardcode.com/cpp-3d-game-tutorial-series TWITTER PAGE: https://twitter.com/PardCode FACEBOOK PAGE: https://www.facebook.com/PardCode Chapters: 0:00 Intro - Info about series at www.pardcode.com 0:55 Requirements 1:19 Design 5:13 Implementation 43:57 Final Result 44:34 End

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C++ 3D Game Tutorial 24: Creating 3D Engine - Materials | NatokHD