Almost there guys, we're going to start texturing our character but before we can do that we will need to do some UV mapping. Complex UV Mapping can be daunting as a whole, but you will find it is quite straight forward and all about good decision making. The general idea here is to slice off certain aspects of your model in the UV Texture editor, unfold and flatten them out in 2d space and lay them out in your editor in a way that will make sense to you or the texture artists who will be painting over the map.
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Character Tutorial S2 - UV Mapping - Part 14/15 | NatokHD