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Creating Procedural Node Materials Through Code

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Oct 27, 2020
21:34

Did you know that you can create node materials entirely through code? That means you can introduce randomization into the mix to create procedurally built node materials! Is your mind blown? In this video Jason walks you through 3 tips for getting started creating node materials through code. You can follow along with this playground: https://playground.babylonjs.com/#9AE6KB#2 This documentation page will also be helpful as you get started: https://doc.babylonjs.com/how_to/node_material#building-the-node-material Helpful links to dive into Babylon.js: https://www.babylonjs.com/ - The homepage: a great starting place. https://doc.babylonjs.com/ - The documentation: knowing all the details. https://forum.babylonjs.com/top/all - The Forum: the best place to ask questions and learn. https://playground.babylonjs.com/ - The Playground: the place to experiment get your hands dirty. https://nme.babylonjs.com/ - The Node Material Editor: the place to create stunning gpu shaders.

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