In Part 4 of the series I go through how I used what I have already created with Mari 4.5 to texture the colour maps for the Lying Cat Creature in the Node Graph. Using Nodes to create textures procedurally I was able to make a setup that was easily adjusted and changed on the fly. It’s a handy work flow, and one I use in work a lot.
To get the model to follow along:
https://michaelwilde.co.uk/mari-organic-creature-texturing-course/
If you have any questions please feel free to leave them below, and be sure to subscribe for the final few parts :)
Mari Node Graph Tutorial - https://www.youtube.com/watch?v=xVwAZZ9eq_o&t=720s
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