CRYENGINE Lighting Tutorial: Components In Depth
In our new tutorial, Learning Manager Brian Dilg covers lighting in CRYENGINE, including features that launched in CRYENGINE 5.6. In just under 40 minutes, the video will cover a variety of topics including Lighting Components, Clip Volumes, Environment Probes, Projection Textures, and more. 0:00 - Intro 0:47 - Point vs. projector light components 1:50 - Properties common to point and projector lights 3:38 - Area lights 6:52 - Using area lights to create a moonlit night scene 12:02 - Using clip volumes to constrain lights 17:57 - Using clip volumes with projector lights 18:59 - Projector lights and projection textures 20:18 - Making a custom light projection texture 22:15 - Installing and using the CryTIff Photoshop plug-in 25:34 - Custom projection texture use cases 27:44 - Assembling a light fixture model 29:26 - Understanding SSR (Screen Space Reflections) 33:29 - Environment probes 36:26 - Environment probes and dynamic lighting check out our previous tutorials about lighting basics if you are unsure about anything shown in this video: https://www.youtube.com/watch?v=ue0S3T7-u1E Did you try CRYENGINE 5.6, yet? Let us know what you think! Take the survey: https://www.surveymonkey.com/r/CE56R3L34S3 CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1 Add us on Twitter: https://twitter.com/cryengine Follow us on Facebook: https://www.facebook.com/cryengineofficial/ Join our Forum: https://forum.cryengine.com/ Browse our Marketplace: https://www.cryengine.com/marketplace
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